Aki Gonzalez - Game Programmer

Professional Work The Game Assembly About


Contact: akigonzalez@outlook.com

About me

Released a game, Wings 1941 for the Quest 2, while working at Ztar Games as a Generalist Programmer in Unity. Studied at The Game Assembly Stockholm where I was part of 8 smaller game projects consisting of level designers, artists and programmers, working primarily in C++ in The Game Assembly's custom engine and in the second year on an engine written by the project group I was a part of.
Working in interdisciplinary teams is some of the most fun I've had, and I believe that is the best way to solve problems and where ideas and creativity thrive. I do my best to take feedback to heart and want to grow along with those I work with.

Video games have been a large part of my life ever since I got a Gameboy Advance as a kid. With every title that I played my curiosity over how games are created grew, now I hope to get the opportunity to work on projects that can bring the same sense of wonder and curiosity to others.

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